Wood Brain: Primitive Productions

My friend Jonah and I decided to carve out a couple of days to make a little woodworking simulator. It's more of a demo than a game. You can cut wood, pick it up, stack them like blocks, etc. It's pretty simple. I am quite proud of the wood shaders, though. You can get pretty nice looking wood with it.

Here it is on itch.io: Wood Brain: Primitive Productions

You can probably take this shader way further. Knots, darker streaks, medullary rays, etc. We were talking about a potential second iteration of this. This would be an actual game. We're thinking "Wood Brain 2: Country Carpentry". Of course, after we release that we'd do "Wood Brain 3: Fine Furniture".

The game was made with Godot 4.7. It was both our first times really using Godot and we like it!